Respawn skipped developing Star Wars Jedi: Survivor for PS4 and Xbox One right at the start of the game’s production. According to the studio, it didn’t even consider making a last-gen version of the game after the studio released the PS5 and Xbox Series X/S upgrade for Fallen Order.
In a way, the enhanced version of Star Wars Jedi: Fallen Order was seen as the stepping stone for the development of Star Wars Jedi: Survivor. Game Director Stig Asmussen explained in the March edition of PLAY Magazine that in order to grow the experience in the sequel, a move to current-gen hardware was needed.
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Much of the development behind the enhanced version of Fallen Order is attributed to the move to the current-gen. Everything that Respawn was able to do, felt necessary in order to grow the experience. This includes greater density, larger maps, more detail and more.
You’ll experience the benefit of the more powerful hardware throughout Survivor. Bottom line, we learned quickly that we could take advantage of the faster processors, larger/faster memory, better loading times, etc, to create much larger maps, with more detail, greater density, broader enemy/NPC variety, and overall fidelity. These features aligned perfectly with how we wanted to push the game. We didn’t want to break what we did in the first game because it was well received, but we wanted to evolve/ enhance the experience. This new generation allowed us to do exactly that, and I believe it translates to a true new-gen experience in the Star Wars universe.
Respawn confirmed that ray tracing was even on the table for the enhanced edition of Fallen Order. However, the team canned it and focused on adding it to Survivor instead.
Jedi: Fallen Order was a fantastic upgrade that really brought the game into its own. “[That version] was a good proving ground while we were considering how to enhance Survivor…We actually considered ray tracing for the new-gen Fallen Order because we were already building it into Survivor, but we ultimately scrapped it, because the environment art authoring between the generations was pretty different. But the process did help us define how we wanted to approach ray tracing on our modified version of the Unreal 4 engine.
Star Wars Jedi: Survivor is set to launch on 28 April 2023 for PS5, Xbox Series X/S and PC. It has been delayed slightly from its original March release date.
Source: PLAY Magazine via MP1ST