Bethesda recently announced the delay of two anticipated upcoming titles: Starfield and Redfall. The company stated that it needed more time in development, and wouldn’t commit to the previous 11 November release date. However, Bethesda employees were apparently concerned that the game would be the “next Cyberpunk 2077” if not delayed.
According to industry insider Jason Schreier who had spoken to some Bethesda employees back in 2021, they were reportedly concerned that they wouldn’t be able to make the 11 November 2022 release date, apparently worried that it would become the “next Cyberpunk” if it wasn’t delayed.
This is a reference to CD Projekt RED’s 2020 RPG Cyberpunk 2077, which had one of the most infamous game launches in the industry’s history. The game was panned for its numerous technical issues, poor performance on last-gen consoles and blatantly misleading players through its marketing. Reviewers also criticised CD Projekt RED’s strange review plan which forced critics to play the better optimised PC version over console ports.
Needless to say, Cyberpunk 2077‘s notoriety has become a warning for many developers in the industry. Studios have seemingly taken note of this, choosing to delay their games in the hopes of not following the same unfortunate path as CD Projekt RED.
On the other hand, Bethesda Game Studios choosing to delay Starfield is a good sign that they’re actively trying to avoid running into similar problems. The studio, despite releasing best-selling games like Skyrim and Fallout 4, is still often criticised for its buggy games on launch. Hopefully this means that Bethesda is correcting the errors of its past.
Starfield was delayed to 2023 but no date or window was given. Additionally, Arkane Studios’ vampire-slaying action game Redfall is also without a release window. However, we’ll probably see more of these titles at the upcoming Xbox and Bethesda Games Showcase.
Source: Jason Schreier