We know that Starfield is going to be a big and ambitious RPG. While we don’t know exactly how long it will take to finish the game, Bethesda titles usually last for a few hundred hours before players jump ship to enjoy something new.
Todd Howard says that Starfield feels like five or six games in one. But diving into his statement makes it sound like every game you play can be divided up into multiple games.
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In an interview, Todd Howard expressed just how expansive Starfield is but at the same time, he says it is like playing five or six games.
“I try to do it all. Right now, I’m digging deep into spaceships. You could say, in some respect, Starfield is like five or six games in one, right? It’s the spaceship game, it’s the on the ground game, it’s the dialogue game, it’s the outpost game, it’s the crafting game… It does all of these things.”
While some might argue that these features sound more like gameplay mechanics, Howard claims that everything in Starfield weaves in and out of one another (which again makes it sound like one game).
“It is always tricky for us to get a good game flow where those things don’t feel like they are separate games. They have to weave in and out in a way that holistically creates something greater than the sum of its parts.”
Perhaps Starfield’s mechanics are so deeply detailed that they do come across like separate games? Perhaps players will spend so much on each feature that it will start to feel like their own experience. At the moment, we don’t know what Howard is trying to say.
Starfield is out on 6 September for Xbox Series X/S and PC. You can check out all the different editions up for pre-order here as well as the cool accessories launching in SA next month here.
Source: IGN