Bethesda has revealed that Starfield is at least twice the size of the studio’s biggest game, according to composer Inon Zur. Along with talking about the game’s size, Zur also talked about the story and how it will place an emphasis on philosophy and giving players another perspective on their whole being, which sounds quite existential.
In a recent interview, Zur talked about how massive Starfield actually is. It comes as no surprise that it’s Bethesda’s biggest game yet as it spans over 100 solar systems and thousands of planets. If we have to take into account that Bethesda’s current largest game ever, The Elder Scrolls II: Daggerfall, spanned an estimated 160,000 square kilometers, then we’re in for an absolutely gigantic universe to explore in Starfield.
In addition to talking about the game’s size, Zur also mentioned that Starfield‘s story goes a bit deeper than we expect. According to him, Starfield is a deep and philosophical story that will apparently consume a lot of your existence. It probably won’t change you as a person, but it will give you a deeper perspective on your whole being.
The story will feature ideas like having the courage to ask questions and trying to find answers. This will be at the core of Starfield‘s story. However, it’s not just about the game’s shooter RPG mechanics or the visuals, but how the story synergises with all of this to make for a well-rounded experience.
Starfield was previously meant to release on 11 November 2022, but Bethesda Game Studios delayed it to next year in order to give the team more time in development. Starfield is now expected to launch sometime in early 2023 for Xbox Series X/S and PC. It will also launch day one on Xbox Game Pass.
Source: Twisted Voxel