Suicide Squad is officially out today for those who didn’t spend extra money on the Digital Deluxe Edition. However, it seems that Steam players who did purchase the early access version are already jumping ship. The game has reported a lower daily peak of players each day this week which is not a good sign for things to come.
Suicide Squad relies on active players. The game’s so-called live-service elements mean this game is meant to live for a couple of years with new content and seasonal updates. According to SteamDB, the game has been unable to hold the same number of players for three days in a row.
On launch day, Suicide Squad peaked at 7,152 players. On the second day, that peak dropped to 5,854. On the third day that peak was only 5,019. The game has been unable to keep a high peak player count with the numbers dwindling down to the low 2000s.
The launch-day peak player count numbers are especially concerning. With a peak of 7,152 players on early access launch day, these numbers aren’t good at all. Usually, triple-A games with a budget this big draws a lot more players into the fold.
Perhaps the low launch day peak numbers are because players didn’t want to spend $100 (R1850) on the Deluxe Edition given the game’s online reputation.
We will see these numbers increase today as the game launches for those who didn’t purchase the Deluxe Edition. But the current trend doesn’t bode well for Suicide Squad: Kill The Justice League. With only 7,000 PC players, Suicide Squad has had a lukewarm early access launch. Perhaps it just isn’t enough to pull the 7 million players away from Palworld.
Suicide Squad: Kill The Justice League launches today on PS5, Xbox Series X/S and PC. The game’s been the talk of the internet over the past few months as the looter shooter live-service approach has been criticised by die-hard Batman fans for being overused and boring. Players only wanted a new single-player Batman game, which Rocksteady has delivered in the past. Instead, they got Suicide Squad.