The Elder Scrolls 6 will reportedly implement the same levelling and progression system as Skyrim. Given the enormous popularity of Skyrim, it makes sense that Bethesda Game Studios would want to double down on what worked in the past. While this isn’t outright confirmed at the moment, there’s a good chance that Bethesda will give players a slightly more improved, but still familiar, levelling system for the next anticipated entry.
According to a report from Metro, Skyrim design director Bruce Nesmith says The Elder Scrolls 6 will “absolutely” use Skyrim’s levelling and progression system. Basically, Skyrim was less about stat-based progression and more about giving players the freedom to branch out whatever skills they choose to specialise in, adding more agency to the role-playing aspects of the game. Some players believe this achieved the complete opposite effect by removing the ‘role’ part of role-playing while others commended its more freeform approach to levelling up – a system that is often used in several RPGs today.
It’s worth noting that Nesmith retired from Bethesda in 2021, though he claims that director Todd Howard already knows what he wants for The Elder Scrolls 6. It’s possible that Nesmith was also involved in the very early stages of the game’s development or conceptualisation and might’ve settled on ideas for how the sixth game’s progression will work. Of course, since The Elder Scrolls 6 only entered full development recently, it’s possible that a lot of these ideas could’ve been changed or scrapped so take it with a pinch of salt.
In other news, Microsoft documents from its FTC court case revealed that The Elder Scrolls 6 would be exclusive to Xbox Series X/S and PC, meaning it will not launch on PS5. The game is also expected to launch in 2026 though given Bethesda’s development cycle and the ambitious scope of developing a major AAA project such as this, fans speculate that it could only arrive in 2027 or later.
Todd Howard also wonders if Bethesda announced the game a bit too early, as it was initially revealed back in 2018 via a short teaser trailer.