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The Elder Scrolls Online PS5 and Xbox Series X Version Announced
"Free update to all new and existing players"
The Elder Scrolls Online Blackwood Gates of Oblivion Expansion Console Enhanced PS5 Xbox Series X
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The Elder Scrolls Online is finally getting a PS5 and Xbox Series X upgrade in June. The free update will arrive alongside the Blackwood Chapter and Update 30 on 8 June 2021 and bring some much-needed polish to the online RPG.

According to Zenimax Online, The Elder Scrolls Online Console Enhanced allows ESO to run natively on the PS5 and Xbox Series X/S by harnessing the tech inside the console to improve the game’s performance and visuals. In addition, the update will be free for all existing players and all new ESO players can immediately jump into The Elder Scrolls Online Console Enhanced.

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The Elder Scrolls Online Console Enhanced will boast a handful of performance and visuals tweaks. For starters, the game will now run at 60FPS in “performance mode”. This being pumped up from 30FPS. However, the visuals improvements are the most important additions. These include increased draw distance, unlocked textures, updated antialiasing, improved reflections, ambient occlusion and screen space global illumination and much more.

Here are all the changes coming to PS5 and Xbox Series X/S in The Elder Scrolls Online Console Enhanced:

  • 60 FPS
    • For the first time, you can experience the game running at 60 frames per second when in “Performance Mode” on console. Previously capped at 30FPS, you can now enjoy a crisp 60FPS throughout your adventures.
  • Increased Draw Distance
    • Thanks to Console Enhanced, the game’s draw distance has almost been doubled for your new console, allowing you to see more than ever before when exploring the ever-growing world of Tamriel.
  • Unlocked Textures
    • In addition to Draw Distance, we’ve also unlocked the ability for new-gen consoles to use high-resolution textures so that they look even better on larger screens.
  • Updated Antialiasing
    • Improved antialiasing is also in place to help smooth out the jagged edges of foliage, grass, and structures in-game while also sharpening these elements when viewed up close.
  • Improved Reflections
    • We’ve also improved visuals with the addition of planar reflections, providing a massive boost to the game’s level of detail and realism. This is most noticeable in areas with water (such as Vivec City or Summerset). Note that when in Performance Mode, the boost to reflections might vary in water-heavy zones (such as Murkmire) or in areas where performance is most valued (such as in Cyrodiil or Trials).

  • Improved Ambient Occlusion with Screen Space Global Illumination
    • Upgrades to the game’s ambient occlusion with SSGI creates more realistic and natural indirect lighting and broadly boosts the level of detail in the game’s shadows.
  • Improved Shadows
    • Speaking of shadows, shadow resolution has been doubled and set to the PC equivalent of “Ultra”—the best possible setting for shadows in any version of ESO. This includes improvements to shadow distance.
  • Improved Depth of Field
    • The upgrade enables circular depth of field (the highest possible setting), creating smoother and more realistic background views, particularly when interacting with NPCs.
  • Improved Loading Times
    • Finally, loading times have been tuned to be much faster than previous generation consoles, with loading times being nearly cut in half on average.

Keep in mind that The Elder Scrolls Online Console Enhanced PS5 and Xbox Series X/S version will include two graphical modes that users need to choose between. According to the developers, there will be a Performance and a Fidelity mode. We don’t know which mode includes what changes at this time. Check out the trailer down below showing off the game’s new look.

Source: ESO Blog


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