Crystal Dynamics and Square Enix recently confirmed that they had begun work on the next Tomb Raider game, which will be built on Unreal Engine 5. However, the former writer of the reboot trilogy, Rhianna Pratchett, believes Lara Croft should be more fun and witty, and have less father issues.
Speaking at the recent BAFTA Game Awards, Pratchett stated that she hopes the next iteration of the Tomb Raider franchise will bring Lara Croft back to her roots. This counts for Lara’s personality as well, which probably needs to move away from the darker tones of the reboot trilogy and onto something more fun and adventurous.
Pratchett’s full statement on the subject of the new Tomb Raider game reads:
“We had a really fun time-evolving her character, so I would like to see probably less father issues, and that’s coming from me! I like seeing her striking out on her own and really taking some joy in what she does. Because when we wrote the reboot game, she was really on her way to becoming a tomb raider. So she was like proto-Tomb Raider. And all the traits that you associate with Tomb Raider like tenaciousness, bravery, resourcefulness, were kind of bubbling to the surface with her.
I want to see that [come to] full fruition, I want to see the sassy one liners and things that I would have loved to have written. But, you know, she wasn’t at that stage yet, she didn’t have the confidence yet. I think that the trilogy went down really well with fans, so it’s gonna be exciting to see what they do next.”
Before the acclaimed reboot trilogy, Crystal Dynamics experimented with a Lara Croft that was more faithful to her origins on the PS1 games through Legend, Underworld and Anniversary. It’s possible that the next wave of developers might steer her into becoming the Tomb Raider we all know and love from the original games.
The next Tomb Raider is currently in development, though no platforms or release date has been revealed yet.