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Ubisoft Plans to Increase Assassin’s Creed Development Team by 40%

Ubisoft says it plans to increase the amount of developers working on the Assassin’s Creed franchise by 40%, bringing its already massive 2,000 person team up to 2,800 in the coming years. This will be implemented in an effort to boost the development of Ubisoft’s several upcoming Assassin’s Creed projects currently in development, including those revealed for Assassin’s Creed Infinity.

As part of its recent annual financial report, Ubisoft CFO Frédérick Duguet announced that the company aims to increase the size of its Assassin’s Creed development team quite drastically. A vast majority of these developers will be pulled from other Ubisoft projects. “The resources will come from other games, so it’s a reallocation of resources to go to Assassin’s Creed to grow the brand big time,” said Duguet. “It’s really in our focus to put more emphasis on our ongoing brands.”

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The past year hasn’t been kind to Ubisoft as it resorted to another company restructuring in order to cut costs. The publisher reported a year-on-year net bookings decrease of 18%, predicting a €200m reduction over the next two years as it works to double down on its biggest IPs. Ubisoft CEO Yves Guillemot stated:

“While this past year was challenging for the industry and for Ubisoft, it was pivotal for the company as we reinforced our strategic focus on our biggest opportunities, initiated a meaningful cost reduction plan and provided additional development time for our strong pipeline of content.”

Assassin’s Creed was once part of Ubisoft’s annual release cycle but that his since been spaced out over the past few years, notably the three-year gap between 2020’s Assassin’s Creed Valhalla and this year’s Assassin’s Creed Mirage. It’s unclear if these gaps will continue to persist as the company aims to provide “additional development time” to its numerous upcoming projects.

Meanwhile, Ubisoft plans to release Assassin’s Creed Mirage sometime this year though no official release date has been announced yet.

Source: Ubisoft

Editor-in-Chief of Nexus Hub, writer at GLITCHED. Former writer at The Gaming Report and All Otaku Online. RPG addict that has wonderful nightmares of Bloodborne 2.

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