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Upcoming PlayStation Live Service Games Will Target Diverse Genres and Scale

Sony is working behind the scenes on a number of new live-service games. We have known for a few years now that PlayStation wanted to develop long-term experiences for its gamers with online features, constant game updates and new content drops. According to Sony, it currently has 12 live service games in development which it plans to release by March 2026.

According to PlayStation Studio Boss Hermen Hulst, these upcoming live service games aim to provide different experiences for players across the board. Hermen claims that the upcoming games won’t all be modelled after Fortnite and Destiny.

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In an interview with, Hermen says that PlayStation understands there are different gamers out there and the company still wants to deliver the highest quality games. To do that, PlayStation is tackling a number of genres when developing these new types of games. There will be different genres, different release schedules and games will span different scales.

“We understand the competitive environment that is out there, and the time investment from players that live services offe. And we want to deliver the highest quality games. There is a risk that we talk about ‘live service’ in generic terms – as if it is a single genre, or even a single business model. PlayStation Studios are making a variety of games that could be referred to as ‘live services’, targeting different genres, different release schedules, and at different scales. We are also creating games for different audiences, and I take confidence from our track record in creating worlds and stories that PlayStation fans love.”

Sony has been in the spotlight recently following its acquisition of Firewalk Studios. The company acquired the studio in April after it announced it was working with PlayStation on an unannounced multiplayer IP. Sony bought the studio before the game was even announced.

Last year, Sony also purchased Haven Studios – another company which was working on another PlayStation-exclusive live-service game.


Marco is the owner and founder of GLITCHED. South Africa’s largest gaming and pop culture website. GLITCHED quickly established itself with tech and gaming enthusiasts with on-point opinions, quick coverage of breaking events and unbiased reviews across its website, social platforms, and YouTube channel.

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