Blink more than two times, but less than four times if you want a new Half-Life game. That’s probably what Gabe “GabeN” Newell said to NPCs in Half-Life 2 roughly five years ago when an issue caused them to stop blinking. Now, Valve has finally fixed the issue that was caused by moving all the Source engine games to the SteamPipe contribution distribution system back in 2014.
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Half-Life 3 confirmed jokes aside, it is very strange to see an update to Half-Life 2 after such a long time. This includes the original, Episode One, Episode Two, Lost Coast and Half-Life: Source so multiple patches have been released on Steam to help all those poor NPCs out that haven’t been able to blink for five years.
Valve didn’t stop with NPCs not blinking, as they also fixed a save game issue, as well as added missing sounds to some Combine soldiers. The new Half-Life 2 update notes read:
- Fixed a hitch when saving games
- Fixed SteamVR running when entering the settings menu
- Fixed missing sounds on combine soldiers
- Fixed NPCs not blinking
While the update is small, we shouldn’t forget that the NPCs suffered from not blinking for five years. All jokes aside, it is great to see that Valve still supports their awesome FPS title so many years later and that the developer still has the game in mind. Hopefully, one day in the future, we will know how Gordon Freeman’s story ends. For now, the latest official game in the franchise that we can play is Half-Life 2 and although the update isn’t worth going back to the game on its own, it is always great to relive a classic.
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Are you surprised by Valve releasing a new Half-Life 2 update on Steam after all this time? Let us know in the comment section below.