Warner Bros Denies Wonder Woman is a Live Service Game

Last week, we reported on a rumour that Wonder Woman, the upcoming open world action game from Shadow of Mordor developer Monollith Productions, was apparently going to be a live service title. However, publisher Warner Bros Games has now clarified that it will not be a live service game but a “single-player action-adventure game” first and foremost.

The rumour originated from Wccftech last week which noticed that a new job listing at Monolith seeking a Lead Software Engineer to work on Wonder Woman asked for applicants to have “experience helping maintain a live software product or game.” This description was listed under the “nice to haves” section of the job listing and not specifically a requirement from applicants.

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In a statement provided to IGN over the weekend, Warner Bros Games clarified that Wonder Woman will not be live service, stating:

“Wonder Woman is a single-player action-adventure game set in a dynamic open-world. This third person experience will allow players to become Diana of Themyscira and introduce an original story set in the DC Universe, while also featuring the Nemesis System. Wonder Woman is not being designed as a live service.”

Monolith Productions is best known for its Shadow of Mordor and Shadow of War games, both of which were single-player adventures. However, Shadow of War faced backlash on release for its implementation of microtransactions – an oddity for single-player games back then. It still received mostly strong reviews at launch and managed to sell 3 million copies in its first year.

It’s hard not to feel concerned about upcoming Warner Bros Games projects after the company announced it would be pivoting towards more live service titles in the near future. It looks like some single-player games like Wonder Woman might be left untouched.

In other news, Rocksteady is releasing episodic behind-the-scenes videos for Suicide Squad: Kill The Justice League ahead of its launch next year. The first episode is available to watch and dives deeper into the story and gameplay.

Source: IGN

Editor-in-Chief of Nexus Hub, writer at GLITCHED. Former writer at The Gaming Report and All Otaku Online. RPG addict that has wonderful nightmares of Bloodborne 2.

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