Assassin's Creed Infinity Codename Red Hexe
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What Exactly is Assassin’s Creed Infinity?

During the recent Ubisoft Forward, the company unveiled not one or two but three major upcoming Assassin’s Creed games. The first will be Assassin’s Creed Mirage, set to launch next year. Beyond that, Ubisoft will launch Assassin’s Creed Infinity, a franchise-encompassing platform that will host both Assassin’s Creed Codename Red and Codename Hexe. However, fans have been wondering what exactly is Assassin’s Creed Infinity?

Ubisoft gave an explanation at the Forward event for its vision of Project Infinity, though some felt that the company was vague on some aspects of the title. Essentially, Infinity will be a “hub” for the future of all Assassin’s Creed games once it launches.

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It’s unclear if this means that we’ll be paying a once-off payment to access Infinity, if it will require a monthly subscription or if we’ll still be required to pay for Codename Red and Hexe as full-priced games. According to executive producer Marc-Alexis Côté, it’s more than just a means to access new titles in the series:

“Infinity is not a game, per se. It’s going to be the single entry point for our fans into the Assassin’s Creed franchise into the future. Infinity is going to be a hub that will unite all our different experiences and our players, together in meaningful ways.”

This not only includes new experiences, but also projects that have fallen to the wayside over the years. Ubisoft also stated that it’s planning to use Infinity as a way to bring back standalone multiplayer experiences from the Assassin’s Creed universe, though didn’t mention any specific releases.

The Infinity hub will include two new releases: Codename Red, which is set in the long-requested era of feudal Japan, as well as Codename Hexe, which appears to be drawing inspiration from the horror genre and may focus on the witch hunts.

Assassin’s Creed Mirage will launch in 2023 with Infinity planned to release thereafter, presumably in 2024 or later.

Source: GameSpot

Editor-in-Chief of Nexus Hub, writer at GLITCHED. Former writer at The Gaming Report and All Otaku Online. RPG addict that has wonderful nightmares of Bloodborne 2.

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