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Wild Hearts Gets Major Bug Fixes in Update 1.005

Developer Omega Force has detailed a laundry list of bug fixes in its latest update 1.005 for Wild Hearts, the recently released monster hunting game. The update isn’t particularly massive coming in at around 270 MB on PS5, but it features a number of welcomed improvements to online play, quest fixes and more. The update is currently available on all consoles and PC.

Wild Hearts draws a lot of inspiration from Capcom’s Monster Hunter franchise, allowing custom-created hunters to slay monsters in order to obtain various parts needed to craft better gear. The game launched to mostly positive reviews with many praising its inventive karakuri systems and well-designed Kemono beasts but it was also criticised for having poor performance, especially on PC. Omega Force has since promised to update the game and smoothen out the experience across all platforms.

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The full patch notes for Wild Hearts update 1.005 can be found below:

Fixes

  • Fixed an issue where ailments from talismans were being applied at a higher value than stated.
  • Fixed an issue where the game froze or crashed under certain edge cases.
  • Fixed an issue where some sounds would not play or the timing would be off (sound desync issue). This fix was already pushed for PC in version 1.0.3.
  • Fixed an issue where Lavaback would sometimes become unresponsive following online co-op in Chapter 1.
  • Fixed an issue where the reconstruction work in Minato would not progress after playing online co-op.
  • Fixed an issue where story progress was sometimes not synchronized with other players during online co-op.
  • Fixed an issue where the story would sometimes become impossible to progress due to the inability to obtain the Changing Essence.
  • Fixed an issue where the story progress of guests could be reset during online co-op.
  • Fixed an issue where the ailment extension effect from the Tiger’s Den skill was not applied correctly.
  • Fixed an issue where Full-Body Cleave and Full-Body Slam with the Karakuri Staff could not be performed with keyboard and mouse.
  • Fixed an issue where the bow’s Piercing: Otoya would not penetrate Kemono when the skill Ephemeral Lightning Arrow was equipped.
  • Fixed an issue where the Celestial Anchor Karakuri would not get repaired if it was destroyed by a Kemono after another basic Karakuri was placed on top of it.
  • Fixed an issue where some flying Kemono would not move to another area.
  • Fixed an issue where the event scenes at the start of the Hunting Song – Reverberations and Hunting Song – Rising Glissando quests would sometimes not be displayed correctly during online co-op.
  • Fixed an issue where other players’ characters were sometimes not displayed correctly in event scenes during online co-op.
  • Fixed an issue where Amaterasu was sometimes displayed in The Minato of Visitors.
  • Fixed camera issues that occurred when an event was triggered while executing Enhance Tsukumo during online co-op.
  • Fixed an issue that caused certain parts of the player character to not be displayed correctly during online co-op.
  • Fixed an issue where the guest’s screen would flicker during online co-op.
  • Fixed an issue where healing water could not be obtained from some Wells of Ancient Trees in Fuyufusagi Fort.
  • Fixed an issue that caused an incorrect number of healing water to be displayed after being revived during a battle with Amaterasu in Minato.
  • Fixed a bug where the guidance from Hunter Vision did not work correctly in certain situations.
  • Fixed an issue that caused a slow motion animation in certain situations.
  • Fixed an issue where the number of giant Kemono hunted was not counted for some of the Guild of Fishermen Jobs after other players carried out the Final Blow during online co-op.
  • Fixed an issue where the “number of times a weapon type has been used” in your Profile was counted even when other players carried out the Final Blow during online play.
  • Fixed an issue where the quest target Kemono would not appear during online co-op.
  • Fixed an issue where Amaterasu was sometimes not displayed on the guest’s screen in the Hunting Song – Rising Glissando and Hunting Encore – Auspice of Minato quests during online co-op.
  • Fixed an issue during online co-op where a death notification for the host player would appear during the event scene after the defeat of Amaterasu in Minato.
  • Fixed an issue where the session would sometimes be broken up after starting the quest Hunting Song – Rising Glissando during online co-op.
  • Fixed a resource exploit in certain conditions.
  • Fixed an issue where certain operations would create incorrect save data when loading save data. This fix was already pushed for PC in version 1.0.3.
  • [PC] Added the option to disable reflections in the Settings.
  • [PC] Fixed an issue where the claw blade’s Claw Plunge would not hit the enemy when the FPS Limit was set to 30 in the Settings.
  • [PlayStation/Xbox] Fixed an issue where the claw blade’s Claw Plunge would not hit the enemy when Graphics Priority was set to Prioritize Performance in the Settings.

Balance Adjustments

  • Increased the defense value of Sunrise Princess Hairpin (Human-Path)

Wild Hearts is currently available on PS5, Xbox Series X/S and PC. Read our full review right here.

Source: Wild Hearts Official Patch Notes

Writer
Editor-in-Chief of Nexus Hub, writer at GLITCHED. Former writer at The Gaming Report and All Otaku Online. RPG addict that has wonderful nightmares of Bloodborne 2.

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