Xbox Japan Large Budget Games Developers

Xbox Japan Team is Expanding to Work on ‘Large Budget’ Games

The Japanese Xbox team appears to be expanding in order to help top-class third-party developers work on “large budget” and “groundbreaking” games. The news comes from Head of Xbox Game Studios Publishing in Japan, Matt Smith, who recently tweeted their plans to expand.

Smith stated that Xbox Japan were working with developers on new, groundbreaking products for Microsoft’s gaming division. He stopped shy of mentioning which studios they’re currently working with, though plenty of speculation has been thrown around online, ranging from SEGA and Kojima Productions to From Software and more.

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Smith also provided a job ad link which gave us a few more details:

“Publishing is building its team in Asia – this is a rare opportunity to join an incubating team with broad impact, working directly for Xbox and with world-class developers on cutting-edge games for a wide international audience, taking advantage of the backing and support of Microsoft.

We’re looking for candidates with a strong background in software engineering for large budget games, great communication skills, and a self-driven approach to work. The ideal candidate understands large studio game development, enjoys collaborating with internal and external partners, and has a track record for delivering high quality software.”

Previous reports suggested that Xbox were looking to partner with Hideo Kojima and Kojima Productions on a new Cloud-based title, while other fans believe that Platinum Games might quietly be pitching a revival of Scalebound. Xbox head Phil Spencer also stressed that they plan to work closer with Japanese studios than ever before.

At the moment, Xbox is playing the long game with several first-party studios working on future exclusives, including Bethesda’s Starfield and Redfall, Hellblade II: Senua’s Sacrifice, the next Forza Motorsport, Obsidian’s new RPG Avowed and a Fable reboot by Forza Horizon developer Playground Games, among many others.

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Source: Matt Smith

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Editor-in-Chief of Nexus Hub, writer at GLITCHED. Former writer at The Gaming Report and All Otaku Online. RPG addict that has wonderful nightmares of Bloodborne 2.

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