Earlier this week, Minecraft received a new Preview update that seemingly teased ray tracing support coming to Xbox Series X/S consoles. However, Xbox and Microsoft have now clarified that this was a mistake and it’s not an indication that the popular sandbox game will get it on consoles anytime soon.
The official Minecraft Twitter account recently posted a tweet clarifying the situation, stating that the Minecraft Preview build available to Xbox Insiders included prototype code for ray tracing on consoles. However, the code has now been removed and “doesn’t signal near future plans” to bring ray tracing support to Xbox Series X/S.
The news first broke out when The Verge senior editor Tom Warren reported that the latest Preview build for Minecraft available to Xbox Insiders included an option for ray tracing. Many assumed that Microsoft and developer Mojang were attempting to bring ray tracing to Xbox Series X/S, but it doesn’t seem to be the case anymore.
Xbox originally announced in 2019 that it would be bringing ray tracing support to Minecraft, though this was only ever limited to the PC version. In 2020, they used Minecraft as a showcase for what ray tracing is capable of on Xbox Series X/S, though this just seemed to be a demonstration and nothing more.
Fans will have to wait a while longer to find out if Microsoft is actually working on ray tracing support for Minecraft. PC ray tracing support for the game has been praised, so it’s strange that they’re taking so long to bring the popular feature to consoles. It’s also unknown if it will eventually come to PlayStation 5 too, but we’ll have to wait for an official confirmation.
Source: Minecraft Twitter