Earlier this year, developer Platinum Games called on Xbox to open discussions about a possible revival of Scalebound, the cancelled RPG project that would’ve released on Xbox One years ago. Now, Xbox head Phil Spencer has responded to the Scalebound reports, stating that there’s “currently nothing to say” about it.
Back in February, Platinum Games’ Hideki Kamiya publicly spoke about opening discussions with Microsoft to revive Scalebound, but nothing seemingly came of it since then. “We did a lot of work on it, and it’s no use Microsoft keeping the game in its current form, so we’d like to do something about it (laughs),” said Kamiya. “Phil! Let’s do it together!” When asked about it again by Video Games Chronicle, Kamiya told the site, “No, it’s not a joke: I’m totally serious about it.”
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Spencer recently spoke to Game Watch about the status of Scalebound (translated by VGC), simply saying, with a smile on his face, “There’s currently nothing to say about Scalebound.”
Before Kamiya pressed Microsoft for a revival, Spencer previously told outlets in 2020, “For the people out there thinking that maybe there’s something still in the works: there’s not.” Platinum Games has since moved onto several new projects including the failed MMORPG Babylon’s Fall and its upcoming AAA Nintendo Switch exclusive Bayonetta 3, among other unannounced projects currently in development at the Japanese studio.
Kamiya took sole responsibility for the cancellation of Scalebound, though added that Platinum’s inexperience working with the Unreal Engine as well as implementing online features were also key reasons behind the project being scrapped.
While Spencer’s comment doesn’t exactly rule out the possibility of Scalebound being revived, we should keep our expectations in check in case nothing is being done about it after all.
Source: Video Games Chronicle