Microsoft has shared an array of new information about the upcoming Xbox Series X including the internal design, cooling system, specs and much more. The company updated the upcoming next-gen console’s home page with a brand-new in-depth look at how the console will work from the inside including the Xbox Velocity Architecture and SSD capabilities.
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Most fascinating of all is the new three air-flow channel which Microsoft claims will distribute the temperatures generated by the console in order to keep it cool and quiet. The motherboard has also been split in two in order to split the heat distribution of the hardware to output more power with less energy
For the first time, Microsoft has announced that the Xbox Series X will make use of a Storage Expansion Card which will easily be inserted directly to the back of the console in order for gamers to upgrade their storage. This card will be plugged into a dedicated slot.
Microsoft has also detailed the full specs for the upcoming next-gen Xbox Series X for the first time including GPU and CPU speeds;
CPU | 8x Cores @ 3.8 GHz (3.66 GHz w/ SMT) Custom Zen 2 CPU |
GPU | 12 TFLOPS, 52 CUs @ 1.825 GHz Custom RDNA 2 GPU |
Die Size | 360.45 mm2 |
Process | 7nm Enhanced |
Memory | 16 GB GDDR6 w/ 320mb bus |
Memory Bandwidth | 10GB @ 560 GB/s, 6GB @ 336 GB/s |
Internal Storage | 1 TB Custom NVME SSD |
I/O Throughput | 2.4 GB/s (Raw), 4.8 GB/s (Compressed, with custom hardware decompression block) |
Expandable Storage | 1 TB Expansion Card (matches internal storage exactly) |
External Storage | USB 3.2 External HDD Support |
Optical Drive | 4K UHD Blu-Ray Drive |
Performance Target | 4K @ 60 FPS, Up to 120 FPS |
[perfectpullquote align=”full” bordertop=”false” cite=”” link=”” color=”#07C243″ class=”” size=”21″]Enter Xbox Velocity Architecture, which features tight integration between hardware and software and is a revolutionary new architecture optimized for streaming of in game assets. This will unlock new capabilities that have never been seen before in console development, allowing 100 GB of game assets to be instantly accessible by the developer. The components of the Xbox Velocity Architecture all combine to create an effective multiplier on physical memory that is, quite literally, a game changer.[/perfectpullquote]