We’ve learned even more about Cyberpunk 2077 from CD Projekt Red recently, from the game now being in its final stage of development and that we can expect “wise monetisation” for the Cyberpunk 2077 multiplayer experience that will release at an undisclosed date after the game’s launch on 16 April 2020. Now, new details about the Cyberpunk 2077 story length and replayability thanks to side quests have come to light.
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We already know that Cyberpunk 2077 won’t be as dense as The Witcher 3 and in a Questions and Answers segment where fans spoke to CD Projekt Red in Warsaw, it has been revealed that the Cyberpunk 2077 story could be a little shorter than in The Witcher 3, but on the positive side, the game will have a lot more replayability.
Before we continue, keep in mind that this isn’t really a negative at all and that according to HLTB, the average for just the store in The Witcher 3 is 50 hours, while story plus extras clock in at an average of 100 hours. If the Cyberpunk 2077 is a little bit shorter, that’s still a massive experience.
Reddit user shavod who went to a Cyberpunk 2077 event in Warsaw, explains that:
[perfectpullquote align=”full” bordertop=”false” cite=”” link=”” color=”#33FFFA” class=”” size=”20″]In terms of length, the main story of the Cyberpunk 2077 might be a little shorter than in The Witcher 3 but will make up for it with much higher replayability. However at the same time, they still didn’t measure the length of the entire game with all the encounters and smaller quests accounted for, only the main story and major sidequests.[/perfectpullquote]
Even the side quests in Cyberpunk 2077 will be branching experiences with player choice, meaning that the replayability of the game will go through the roof.
[perfectpullquote align=”full” bordertop=”false” cite=”” link=”” color=”#33FFFA” class=”” size=”20″]The Witcher 3 quest structure was compared to a single line, with a bunch of branches sticking out of it, which sometimes go back to that single line. In Cyberpunk 2077 those branches grow more branches, which then often tie around each other. That means (if I understood Paweł’s explanation correctly) that sidequests that we decide to do will often evolve into more sidequests and those quests will have an impact on other quests, as well as the main storyline, to a much greater extent then they did in The Witcher 3. Thanks to all those branches it will be hard to find one playthrough, which will be exactly the same[/perfectpullquote]
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What do you think about the main story being a little bit shorter than The Witcher 3 while CD Projekt Red will offer a lot more replayability? Let us know in the comment section below.