Helldivers 2
Gaming News PC PlayStation

Leaked Helldivers 2 Content Details Laser Rocket Launchers, Teleporters and More

Helldivers 2 has some exciting content in store for players as the game’s live-service mechanics plan to evolve as the never-ending galactic war continues.

Due to the game’s existence on PC, various game features have been leaked as soon as they get added through an update. Data miners have a field day sorting through all the patch data to reveal various features. In the past, this included the Exosuits and even the third faction, the Illuminate. The latest leak now includes various unreleased weapons.

According to a new data mine, Helldivers 2 will get quite a handful of weapons in the months ahead. Keep in mind that this data leak doesn’t necessarily mean all these weapons will arrive in the game. However, there’s a good chance some of them will. They already have names and stats available and ready to deploy.

The leak details a number of weapons. There are a few new shotguns including the Breaker Nailspitter which seemingly has some intense recoil but a crazy fire rate. There’s also mention of a GP-13 Grenade Pistol that fires grenades and needs to be reloaded in between shots.

The leak also reveals two experimental armour sets. The Combat Medic and the Ground Breaker. There are also some new experimental Stratagems including the Laser Rocket Launcher, an E/M-105 Defense Wall and an Illumination Flare which reveals part of the map and enhances visibility.

Here’s a rundown of all the current leaks:

Weapons

AR-22C Patriot (High Fire Rate AR) 

  • Damage: 55
  • Capacity: 45
  • Recoil: 30
  • Fire Rate: 950

SG-225NS Breaker Nailsplitter (Shotgun with high damage and high recoil)

  • Damage: 220
  • Capacity: 10
  • Recoil: 70
  • Fire Rate: 220

SG-225BB Breaker Bugbite (Higher recoil shotgun with increased damage output) 

  • Damage: 315
  • Capacity: 15
  • Recoil: 49
  • Fire Rate: 180

BR-14 Adjudicator (Armour penetrating rifle with limited magazine)

  • Damage: 80
  • Capacity: 25
  • Recoil: 50
  • Fire Rate: 550

AR-20L Justice (High-caliber rifle with high damage and penetration) 

  • Damage: 80
  • Capacity: 20
  • Recoil: 50
  • Fire Rate: 550

AR-48 Truth Whisperer (A suppressed weapon with low damage but low noise too) 

  • Damage: 55
  • Capacity: 30
  • Recoil: 30
  • Fire Rate: 750

Other weapons

  • GP-31 Grenade Pistol (Low mag and needs to be reloaded each shot)
  • G-123 Thermite (Thermite grenade which can stick to enemies and nests)

Boosters

  • Expert Extraction Pilot
    • Lowers the time it takes for the extraction shuttle to arrive
  • Localization Confusion
    • Increases the duration between enemy wave spawns

Stratagems

BX-7 Displacer Pack (Teleporter device that activates right before a fatal attack) 

  • Call-in Time: 5 seconds
  • Uses: Unlimited
  • Cooldown: 480 seconds

MG-206 Heavy Machine Gun (Powerful gun with high recoil)

  • Call-in Time: 3 seconds
  • Uses: Unlimited
  • Cooldown: 480 seconds

MLS-4X Commando (A missile launcher with four laser-guided rockets) 

  • Call-in Time: 3 seconds
  • Uses: Unlimited
  • Cooldown: 140 seconds

EXO-49 Emancipator (Heavily armoured exosuit with dual cannons) 

  • Call-in Time: 0 seconds
  • Uses: 2
  • Cooldown: 600 seconds

ST-1 Stinger (Target-seeking anti-aircraft missile launcher that can lock on)

  • Call-in Time: 3 seconds
  • Uses: 5
  • Cooldown: 30 seconds

Medical Supplies (Additional healing items) 

  • Call-in Time: 5 seconds
  • Uses: Unlimited
  • Cooldown: 300 seconds

MS-220 Missile Silo (Large-scale missile silo with long-range destruction) 

  • Call-in Time: 3 seconds
  • Uses: Unlimited
  • Cooldown: 180 seconds

Recon Vehicle (Driveable vehicle with mounted turret)

  • Call-in Time: 0 seconds
  • Uses: 1
  • Cooldown: N/A

Orbital Illumination Flare (A flare used to illuminate parts of the map) 

  • Call-in Time: 0 seconds
  • Uses: Unlimited
  • Cooldown: 30 seconds

E/GL-6 Trench Wall (A stationary ballistic cover with mounted grenade launcher) 

  • Call-in Time: 0 seconds
  • Uses: Unlimited
  • Cooldown: 120 seconds

E/M-105 Defence Wall (A stationary ballistic cover with a mounted machine gun) 

  • Call-in Time: 0 seconds
  • Uses: Unlimited
  • Cooldown: 120 seconds

Laser Rocket Launcher (Trackable laser rocket launcher) 

  • Call-in Time: No details
  • Uses: No details
  • Cooldown: No details

Keep in mind that this list includes leaked data which we may never see in the game.

Source: X

Marco is the owner and founder of GLITCHED. South Africa’s largest gaming and pop culture website. GLITCHED quickly established itself with tech and gaming enthusiasts with on-point opinions, quick coverage of breaking events and unbiased reviews across its website, social platforms, and YouTube channel.

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