Modder Sultim Tsyrendashiev has released the highly anticipated ray tracing mod for Half-Life and it looks well worth the wait. According to the creator, the mod integrates real-time path tracing into the original 1998 game. As a result, it provides a drastic overhaul to the game’s visuals through lighting and reflections.
Sultim Tsyrendashiev has been known for his ray tracing work on other games such as Serious Sam, DOOM and Quake. Those games were also dramatically improved thanks to the hardware-accelerated ray tracing.
The Half-Life series has all but been abandoned by Valve so this mod is great news for those looking to replay the game.
“With the hardware accelerated ray tracing, it is possible to calculate global illumination, reflections, refractions, soft shadows and other visual effects with interactive framerates.”
If the video is anything to go by (you can watch it below), this mod is a must-have for all fans of the game. It really changes the entire visual experience by providing a realistic lighting pipeline.
In order to access the mod, you’ll need to visit the Half-Life: Ray Traced GitHub page and merge the game files with your current Half-Life game copy on Steam. Here’s a quick video of what you can look forward to in the mod below.