PS5 Accessibility Controller Under Project Leonardo
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Sony Unveils New PS5 Accessibility Controller Under Project Leonardo

Sony has announced a new accessibility project for the PlayStation 5 under the codename Project Leonardo. The announcement took place at CES where the company showcased this new device aimed at removing the barriers in place which keep disabled gamers from enjoying their favourite games.

The Project Leonardo controller will seamlessly integrate into the PS5 console system like any other controller. However, the button features on the device offer a wide range of support for users to interact with their games in new ways.

PS5 Accessibility Controller Under Project Leonardo

Sony says they have worked with accessibility experts in creating the controller. These include AbleGamers, SpecialEffect and Stack Up. The device is designed as a highly configurable controller that works with other third-party accessories.

It is built to address common challenges faced by many players with limited motor control, including difficulty holding a controller for long periods, accurately pressing small clusters of buttons or triggers, or positioning thumbs and fingers optimally on a standard controller.

Almost every button on the device is removable and swappable with another button. Players can change the analogue stick caps and swap out the button caps with smaller and larger ones.

Players can use these components to craft a wide array of control layouts. And the distance of the analog stick from the game pad can be adjusted to suit the player’s preference. These components allow players to find a configuration that works for their strength, range of motion, and particular physical needs.

With that in mind, players can also customize the device using the PS5 console. Every button can be remapped and some buttons can be given the same function. You’ll also be able to save control profiles making it easy to switch between a set configuration for certain games and genres.

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Players can also double up Project Leonardo with a second device of its kind or even use a DualSense controller. In addition, they can use two accessibility controllers and a DualSense for even more access to buttons.

PS5 Accessibility Controller Under Project Leonardo

Project Leonardo is expandable through four 3.5mm AUX ports to support a variety of external switches and third-party accessibility accessories. This enables users to integrate specialty switches, buttons or analog sticks with the Project Leonardo controller. The external accessories can be dynamically connected or disconnected, and each can be configured to act like any other button.

Project Leonardo is designed to lay flat on a surface. That way users can put it on a table or even on a wheelchair tray. It can be secured using AMPS which are industry-standard screwing mounts. Once mounted, users can adjust the controller, and the “north” orientation on the analogue sticks and customize almost every aspect to suit their needs.

Sony hasn’t shared much about Project Leonardo when it comes to the price and release date. The company says it is currently in development and is being worked on with the help of the community.

Source: PS Blog

Marco is the owner and founder of GLITCHED. South Africa’s largest gaming and pop culture website. GLITCHED quickly established itself with tech and gaming enthusiasts with on-point opinions, quick coverage of breaking events and unbiased reviews across its website, social platforms, and YouTube channel.

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