GTA 6 Trailer Recreated Original Vice City
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GTA 6 Trailer Recreated in Original Vice City Shows Graphics Evolution

Rockstar Games recently dropped the first major trailer for Grand Theft Auto 6 (a little earlier than originally scheduled, thanks to leaks) after years of anticipation, confirming what rabid consumers of occasionally dropped rumour breadcrumbs have known for a while: we’re heading back to the sandy beaches and neon-soaked streets of Vice City in GTA 6. One fan has now recreated the trailer in the original game showing the evolution of graphics since then.

As crazy as it sounds, it’s been over 20 years since fans first set foot in the GTA equivalent of Miami, Florida, when Grand Theft Auto: Vice City first launched back in 2002 for the PS2. To illustrate just how far we’ve come, from a technical standpoint, the folks over at the Future Games Show have compiled a series of shots depicting recreations of scenes from the upcoming title’s trailer utilising footage from the original game. The results, as you might expect, are absolutely mind-blowing – no doubt bringing a single nostalgic tear to the eyes of series veterans.

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The shots of the beach activity (or lack thereof), Malibu Club and cargo ship are particularly impressive – illustrating just how spoiled we are nowadays when it comes to game worlds feeling both lived-in and alive. Although, having said that, there are very few titles boasting the level of density and detail in equal measure as seen in the GTA 6 trailer. It also serves as a reminder of the time gap between the previous entry, 2013’s Grand Theft Auto V, and the leap forward in what Rockstar are capable of by today’s standards through the power of the latest console systems.

Currently slated for a 2025 release for both PS5 and Xbox Series X/S, with a PC port potentially arriving later (perhaps in 2026), Grand Theft Auto 6 is poised to raise the bar for the gaming industry as a whole. Rockstar Games co-founder, Sam Houser, said of the title in a press release, “Grand Theft Auto 6 continues our efforts to push the limits of what’s possible in highly immersive, story-driven open-world experiences. We’re thrilled to be able to share this new vision with players everywhere.”

Source: Future Games Show

Article written by Ryan Pretorius

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