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Ubisoft CEO Tells Staff They Need to Fix The Current Company Woes

Ubisoft CEO Yves Guillemot has reportedly issued an internal statement to the staff at the company blaming them for the current instability at the various studios. Yesterday, we reported that Ubisoft issued a dire financial update to stakeholders which included the announcement of 3 new cancelled games and more delays for Skull and Bones.

Ubisoft’s current position in the industry isn’t looking good after the company tried to sell its IPs as live-service titles in the past few years and many of them have failed. Ubisoft said it plans to make €200 million in cost cuts over the next two years in order to help ease the burden.

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After all the news hit the media, Yves Guillemot sent out an email to staff explaining the current situation at the company. He also told them it is their responsibility to fix the problems and make sure projects are completed on time and the work is up to standard. The email reads:

“Today more than ever, I need your full energy and commitment to ensure we get back on the path to success. I am also asking that each of you be especially careful and strategic with your spending and initiatives, to ensure we’re being as efficient and lean as possible. The ball is in your court to deliver this line-up on time and at the expected level of quality, and show everyone what we are capable of achieving.”

Ubisoft’s future is uncertain at the moment. The company has a handful of games in limbo with Assassin’s Creed Mirage set to launch sometime this year. Skull and Bones is also on the cards but at the moment we don’t have a release date for the title. There’s also the anticipated Avatar: Frontiers of Pandora but that hasn’t been seen or heard from since 2020.

Source: Kotaku

Marco is the owner and founder of GLITCHED. South Africa’s largest gaming and pop culture website. GLITCHED quickly established itself with tech and gaming enthusiasts with on-point opinions, quick coverage of breaking events and unbiased reviews across its website, social platforms, and YouTube channel.

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