Skull and Bones, the latest live service pirate adventure game from Ubisoft, released just last week but it doesn’t seem to be doing so well. According to a report from Insider Gaming, the game currently has less than one million players including those playing it via free trials. This doesn’t necessarily equate to the game’s sales but for a live service title, it’s not off to a great start.
According to Insider Gaming, Skull and Bones reportedly has around 850,000 players, some of which are players from the 8-hour free trial provided by Ubisoft. The report goes on to state that players are fairly engaged with the game, with most spending around 3-4 hours a day playing it. However, it remains to be seen if the free trial players will choose to buy the full game once the trial expires, or if they will simply opt out of the experience.
Insider Gaming says that we won’t know the full extent of Ubisoft’s sales and player figures until the company’s next earnings report in May 2024. For the time being, it doesn’t look like Skull and Bones is drawing in the millions of players it might’ve expected, especially with smaller games like Palworld hitting millions players in a few days.
“One major factor in low player numbers has been attributed to the decision to make the game fully priced at $70,” said the report. “A decision that has been criticized both publically and internally.”
One employee who worked on the project reportedly said that Skull and Bones is worth $30-$40 at best but it’s not in their control to determine the price of the product. Ubisoft previously called Skull and Bones gaming’s first “AAAA” title that’s worthy of its lofty $70 price tag. If you want to find out whether or not it’s actually worth the money, make sure you check out our full review.
Skull and Bones is available for PS5, Xbox Series X/S and PC.
Source: Insider Gaming
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