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The Last of Us Part I Gets PC Performance Fixes

Naughty Dog is moving quickly to try and address the various performance issues plaguing The Last of Us Part I on PC. The game launched last week and was met with frequent crashes, hour-long shader compiles and various graphical bugs. Since launch, the game has received two major updates which have tried to smooth out the experience.

Last night, the second update arrived for the game was released on Steam and the Epic Games Store. It included a host of updates and fixed “several performance and hitch-related issues impacting some users”. The update only came in at 36MB which is pretty small for today’s game sizes.

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Naughty Dog has also unlocked new crash diagnostic information which will allow the developer to see what exactly went on with the game when it does end up crashing. This is specifically targeted at the shader building which seems to be a major issue when it comes to the game crashes.

The developers say they are working closely on issues with the game and watching player reports to actively release bug fixes and patches soon. These updates will trickle out in the form of hotfixes so if you get a few of them a day, just update your game so you can enjoy a more stable The Last of Us Part I experience on PC.

The game is currently available on Steam and through The Epic Games Store. Unfortunately, it is sitting on “mostly negative” reviews due to ongoing performance issues. 39% of the over 10,000 reviews have complained about poor performance and bugs.

Marco is the owner and founder of GLITCHED. South Africa’s largest gaming and pop culture website. GLITCHED quickly established itself with tech and gaming enthusiasts with on-point opinions, quick coverage of breaking events and unbiased reviews across its website, social platforms, and YouTube channel.

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